Assemble a native ARMv7 library, and call Android Java methods from its procedures invoked by an Android App, using the JNI conventions.
This document demonstrates how to call the JNI, through a procedure :
- written with the GNU ARM Assembly syntax,
- assembled and stored in a ELF shared library,
- executed by an Android system through an Android application Activity.
The procedure will be called by an Android app and will :
- build a Java
String
from an array of 16 bits values representing UTF16-LE encoded characters, - retrieve a Java method defined in the Android app, via the mechanisms provided by the JNI,
- execute this Java method with the built Java
String
as an argument.
Basically, something like this :
[Our Android App called Decyph'App]
↓
Load the library written in assembly and call its procedures through the JNI
↓
[Our library written in ARMv7 Assembly]
↓
Prepare Java strings and call Decyph'App methods to show these strings on the screen, using the JNI
↓
[Android App]
The executed Java method will display our super secret String on the user’s screen, through the Android App.
All the code used in this document can be found on GitHub and GitLab.
Note that you do not need the NDK to following this example, if you already have a version of GNU Sourceware AS and GNU Binutils able to output ARMv7 machine code and ARMv7 ELF libraries.
This document complements : How to write a native library in ARMv7 assembly, call it from an Android Activity and get back a Java byte[] array.
Quick reminders
The JNI always pass :
- a pointer to a _JNIEnv structure as the first argument, r0
- a pointer to the object which received the method call as the second argument, r1
Then, it will pass the other arguments in r2, r3 and the stack (sp) Settings used in this example
This example uses the following settings :
- Java package name
adventurers.decyphering.secrets.decyphapp
- Java class name
DecypherActivity
- Java native method name
decypherArcaneSecrets
Therefore, the method name using the Java_package_name_ClassName_methodName pattern will be :
Java_adventurers_decyphering_secrets_decyphapp_DecypherActivity_decypherArcaneSecrets
GNU ARM Assembly code
.data
java_method_name:
.asciz "revealTheSecret"
java_method_signature:
.asciz "(Ljava/lang/String;)V"
// Our UTF16-LE encoded secret message
secret:
.hword 55357, 56892, 85, 110, 32, 99, 104, 97, 116, 10
.hword 55357, 56377, 12495, 12512, 12473, 12479, 12540, 10
.hword 55357, 56360, 27193, 29066, 10
.hword 55357, 56445, 65, 110, 32, 97, 108, 105, 101, 110, 10
secret_len = . - secret
secret_len = secret_len / 2 /* 2 bytes per character */
.text
.align 2
.globl Java_adventurers_decyphering_secrets_decyphapp_DecypherActivity_decypherArcaneSecrets
.type Java_adventurers_decyphering_secrets_decyphapp_DecypherActivity_decypherArcaneSecrets, %function
Java_adventurers_decyphering_secrets_decyphapp_DecypherActivity_decypherArcaneSecrets:
push {r4-r7, lr} // Prologue. We will use r4, r5, r6, r7
// Passed parameters - r0 : *_JNIEnv, r1 : thisObject
mov r4, r0 // r4 : Backup of *JNIEnv as we'll use it very often
mov r5, r1 // r5 : Backup of thisObject as we'll invoke methods on it
ldr r6, [r0] // r6 : Backup of *_JNINativeInterface, located at *_JNIEnv,
// since we'll also use it a lot
/* Preparing to call NewString(*_JNIEnv : r0,
*string_characters : r1,
string_length : r2).
*_JNIEnv is still in r0.
*/
ldr r1, =secret // r1 : The UTF16-LE characters composing
// the java.lang.String
mov r2, #secret_len // r2 : The length of the String
ldr r3, [r6, #652] // Get *JNINativeInterface->NewString.
// +652 is NewString's offset
blx r3 // secret_string : r0 <- NewString(*_JNIEnv : r0,
// *string_characters : r1,
// string_length : r2)
mov r7, r0 // r7 : secret_string
// Keep the returned string for later use
/* Calling showText(java.lang.String) through the JNI
First : We need the class of thisObject. We could pass it directly
to the procedure but, for learning purposes, we'll use JNI methods
to get it.
*/
// Preparing to call GetObjectClass(*_JNIEnv : r0, thisObject : r1)
mov r0, r4 // r0 : *_JNIEnv
mov r1, r5 // r1 : thisObject
ldr r2, [r6, #124] // Get *JNINativeInterface->GetObjectClass (+124)
blx r2 // jclass : r0 <- GetObjectClass(*JNIEnv : r0,
// thisObject : r1)
/* Second : We need the JNI ID of the method we want to call
Preparing for GetMethodId(*JNIEnv : r0,
jclass : r1,
method_name : r2,
method_signature : r3)
*/
mov r1, r0 // r1 : jclass returned by GetObjectClass
mov r0, r4 // r0 : *JNIEnv, previously backed up in r4
ldr r2, =java_method_name // r2 : The method name
ldr r3, =java_method_signature // r3 : The method signature
ldr r8, [r6, #132] // Get *JNINativeInterface->GetMethodId
// (+132)
blx r8 // revealTheSecretID : r0 <- GetMethodId(*_JNIEnv : r0,
// jclass : r1,
// method_name : r2,
// method_signature : r3)
// Finally : Call the method. Since it's a method returning void,
// we'll use CallVoidMethod.
// Preparing to call CallVoidMethod(*_JNIEnv : r0,
// thisObject : r1,
// revealTheSecretID : r2,
// secret_string : r3)
mov r2, r0 // r2 : revealTheSecretID
mov r1, r5 // r1 : thisObject
mov r0, r4 // r0 : *_JNIEnv
mov r3, r7 // r3 : secret_string
ldr r8, [r6, #244] // Get *_JNINativeInterface->CallVoidMethod (+244).
blx r8 // CallVoidMethod(*_JNIEnv : r0,
// thisObject : r1,
// revealTheSecretID : r2,
// the_string : r3)
// => Java : revealTheSecret(the_string)
pop {r4-r7, pc} // Restoring the scratch-registers and
// returning by loading the link-register
// into the program-counter
Android’s Java code
package adventurers.decyphering.secrets.decyphapp;
import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
import android.widget.TextView;
public class DecypherActivity extends AppCompatActivity {
static { System.loadLibrary("arcane"); }
native void decypherArcaneSecrets();
TextView mContentView;
public void revealTheSecret(String text) {
mContentView.setText(text);
}
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_decypher);
mContentView = (TextView) findViewById(R.id.fullscreen_content);
decypherArcaneSecrets();
}
}
Android’s Activity
<FrameLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:background="#0099cc"
tools:context="adventurers.decyphering.secrets.decyphapp.DecypherActivity"
>
<!-- The primary full-screen view. This can be replaced with whatever view
is needed to present your content, e.g. VideoView, SurfaceView,
TextureView, etc. -->
<TextView
android:id="@+id/fullscreen_content"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:gravity="center"
android:keepScreenOn="true"
android:textColor="#33b5e5"
android:textSize="50sp"
android:textStyle="bold"
/>
</FrameLayout>
Linking and installation from a Unix shell
export PREFIX="armv7a-hardfloat-linux-gnueabi"
export APP_DIR="/tmp/DecyphApp"
export LIBNAME="libarcane.so"
$PREFIX-as -o decypherArcane.o decypherArcane.S
$PREFIX-ld.gold --dynamic-linker=/system/bin/linker -shared --hash-style=sysv -o $LIBNAME decypherArcane.o
mkdir -p $APP_DIR/app/src/main/jniLibs/armeabi{,-v7a}
cp $LIBNAME $APP_DIR/app/src/main/jniLibs/armeabi
cp $LIBNAME $APP_DIR/app/src/main/jniLibs/armeabi-v7a
cd $APP_DIR
./gradlew installDebug
A note on Java method descriptors
As stated in the official documentation, the internal descriptor of Java methods is as follows :
(parameters Types codes without spaces)return Type code
The codes associated to Java Types are :
Java Type | Internal Code |
---|---|
void | V |
boolean | Z |
byte | B |
char | C |
short | S |
int | I |
long | J |
float | F |
double | D |
Array | [component_code |
Class | Lfully/qualified/name; |
The semicolon after the fully qualified name of a Class is essential.
There is no right square bracket in Array codes.
So, for example, a Java method declared like this :
void a(int a, long b, String c, HashMap[] d, boolean e)
has the following descriptor :
(IJLjava/lang/String;[Ljava/util/HashMap;Z)V
Getting descriptors automatically
Now, even with the whole format provided, finding the Descriptor of a method can be difficult at first. Fortunately, there are two ways to handle this issue.
Using javap to get the descriptor
One way to obtain that kind of informations is to use javap on your class :
javap -s your/package/name/Class
Which will output something like :
Compiled from "Filename.java"
...
void a(int, long, java.lang.String, java.util.HashMap[], boolean);
descriptor: (IJLjava/lang/String;[Ljava/util/HashMap;Z)V
...
Using Java reflect methods
Now, generating sample Java projects (or test files), just to copy-paste a function, compile it and analyse it through javap can be cumbersome.
So another way is to simply use Java.lang.reflect
methods, from your application, to get the signatures of every declared function in a Class and rebuild the appropriate Descriptor of these methods programmatically.
Here’s a sample code that help you do that
package your.package.name;
import java.lang.reflect.Method;
import java.util.HashMap;
import android.util.Log;
public class MethodsHelpers {
static public HashMap<Class, String> primitive_types_codes;
static public String LOG_TAG = "MY_APP";
static {
primitive_types_codes = new HashMap<Class,String>();
primitive_types_codes.put(void.class, "V");
primitive_types_codes.put(boolean.class, "Z");
primitive_types_codes.put(byte.class, "B");
primitive_types_codes.put(short.class, "S");
primitive_types_codes.put(char.class, "C");
primitive_types_codes.put(int.class, "I");
primitive_types_codes.put(long.class, "J");
primitive_types_codes.put(float.class, "F");
primitive_types_codes.put(double.class, "D");
}
public static String code_of(final Class class_object) {
final StringBuilder class_name_builder = new StringBuilder(20);
Class component_class = class_object;
while (component_class.isArray()) {
class_name_builder.append("[");
component_class = component_class.getComponentType();
}
if (component_class.isPrimitive())
class_name_builder.append(primitive_types_codes.get(component_class));
else {
class_name_builder.append("L");
class_name_builder.append(
component_class.getCanonicalName().replace(".", "/")
);
class_name_builder.append(";");
}
return class_name_builder.toString();
}
public static void print_methods_descriptors_of(Class analysed_class) {
StringBuilder descriptor_builder = new StringBuilder(32);
Method[] methods = analysed_class.getDeclaredMethods();
for (Method meth : methods) {
descriptor_builder.append("(");
for (Class param_class : meth.getParameterTypes())
descriptor_builder.append(code_of(param_class));
descriptor_builder.append(")");
descriptor_builder.append(code_of(meth.getReturnType()));
Log.d(LOG_TAG,
String.format("%s\n"+
"Name : %s\n"+
"Descriptor : %s\n\n",
meth.toString(),
meth.getName(),
descriptor_builder.toString())
);
descriptor_builder.delete(0, descriptor_builder.length());
}
}
}
Just use it like this :
import static your_package_name.MethodHelpers.print_methods_descriptors_of;
...
print_methods_descriptors_of(AnalysedClass.class);
And then you should see something like on the output :
D/MY_APP (22564): void your.package.name.a(int,long,java.lang.String,java.util.HashMap[],boolean)
D/MY_APP (22564): Name : a
D/MY_APP (22564): Descriptor : (IJLjava/lang/String;[Ljava/util/HashMap;Z)V
What about constructors ?
In order to construct objects through the JNI, you’ll need to :
- Get the methodID of the constructor by using
GetMethodId(_JNIEnv* : r0, jclass : r1, <init> : r2, constructor_descriptor : r3)
. Note that constructors always returnvoid
. - Use
NewObject(_JNIEnv* : r0, jclass : r1, jmethodID : r2, ...)
(offset +112) to construct the object